The challenge: Creating a character based on a concept art. Exercise
completed as part of Gotham Writers Workshop: Video Game Writing by David Kuelz.
Original concept by Sandra Molina Juan can be found here.
Continue reading “Orhard Tombstone”
The challenge: creating a character fit for a game about trading. Possible gameplay elements include manipulating the market, building NPC networks, aquiring wares, travelling. Exercise completed as part of Gotham Writers Workshop: Video Game Writing by David Kuelz.
Continue reading “Amelia Redgrave”
These texts were created as part of the UK Writers College course Writing for Video Games with Paul Dunn. See more of my work for this course here.
Continue reading “My take on Path of Exile”
This cutscene was written as part of a course on Video Game Writing, held by Paul Dunn of the UK Writers College. It establishes the characters of Bert and Oliver, as well as the atmosphere and underlying tone of the game.
Continue reading “A Kitten In Distress”
This character was created as part of a workshop, conducted by the amazing Richard Dansky.
Continue reading “Bob the Lumberjack”